Skip to content
AtheronLABS

You're visiting from the United States. Prices are shown in US dollars. Not right?

labs@atheron:~/industries/gaming/bots$ run bot --discord --telegram

Bots for game studios

Discord and Telegram bots that run your community.

For most games, the community lives in Discord and Telegram. A bot connected to your game takes the repetitive work off volunteer moderators: linking accounts, setting roles, running events and answering the same questions after every patch.

// what matters here

What is different in this industry.

01

Connected to your game

Players link their game account once, and roles, ranks and regions stay in sync without anyone checking screenshots.

02

One bot, both platforms

Discord and Telegram share the same rules and the same player records, managed from one dashboard.

03

Events without spreadsheets

Sign-ups, reminders, check-ins and giveaways run inside the server, with results recorded.

04

Moderators can see and undo

Every action the bot takes is logged, so moderators can review it and reverse it in one step.

// example projects

Priced examples for this service.

Each one is hypothetical, labelled as such, and priced live from our rate card. Open any of them in the estimator and make it yours.

Example projectWeb appBot with a web dashboard

Discord and Telegram bot

Hypothetical. Not a client, not a result.

// The problem

A studio's Discord server and Telegram group have grown past what volunteer moderators can manage, and linking game accounts, handing out roles and running events is all done by hand.

// What we would build

One bot for Discord and Telegram that links each member to their game account, sets roles from in-game rank and region, runs event sign-ups and giveaways, and gives the community team a dashboard and a moderation log.

// What is in it

  • Account linking through your game's sign-in, once per player
  • Roles and channels from in-game rank, region and platform, kept in sync
  • Event sign-ups, reminders and check-ins inside Discord and Telegram
  • Patch notes and server status posted as they happen
  • Moderation commands with a log the team can review and undo
  • A web dashboard for the community team

// Stack

  • Node.js
  • discord.js
  • Telegram Bot API
  • PostgreSQL
  • Redis
  • Next.js

// estimate

Build
≈ US$57,300 to US$87,600, delivered within 16 weeksCAD 81,600 to 124,700
Hosting
≈ US$176 a monthCAD 250 a month
Support
≈ US$2,500 a monthCAD 3,565 a month

Prices in your currency are estimates from today's Bank of Canada rate. All invoicing is in CAD or USD.

Timeline by milestone

Discovery
2.9 to 3.4 weeks
Commands agreed
0.4 weeks
Design approved
2.4 to 3.4 weeks
Core features
1.9 to 2.9 weeks
Full build
1.4 to 1.9 weeks
Working in a test server
1.4 to 1.9 weeks
Testing and fixes
0.9 to 1.4 weeks
Launch
0.9 to 1.4 weeks

Outside our hands, and added to the calendar

API access from your game team
1 to 4 weeks

How it is paid

Deposit 20%
CAD 16,320 to 24,940
Discovery 5.3%
CAD 4,324.80 to 6,609.10
Commands agreed 5.5%
CAD 4,488.00 to 6,858.50
Design approved 5.3%
CAD 4,324.80 to 6,609.10
Core features 15.9%
CAD 12,974.40 to 19,827.30
Full build 10.6%
CAD 8,649.60 to 13,218.20
Working in a test server 11.1%
CAD 9,057.60 to 13,841.70
Testing and fixes 5.3%
CAD 4,324.80 to 6,609.10
Launch 11%
CAD 8,976 to 13,717
Holdback, 30 days after launch (10%)
CAD 8,160 to 12,470
Example projectWeb appBot with a web dashboardAIFrontier model

Player support agent in Discord

Hypothetical. Not a client, not a result.

// The problem

After every patch, the support channel fills with the same questions about known bugs, refunds and account recovery, and players with real problems wait behind them.

// What we would build

A support agent in Discord and on the help site that answers from the studio's own knowledge base and patch notes, checks known issues and opens a ticket with the details filled in when a person is needed. It uses a frontier model through its API, which is the fastest start for public help content in many languages.

// What is in it

  • Answers from your help centre, known issues list and patch notes, with links
  • Questions answered in the player's own language
  • A ticket opened with platform, build and logs attached when a person is needed
  • Account actions only through your tools, after the player signs in
  • An evaluation set from real support threads, run before every change

// Stack

  • Frontier model API
  • discord.js
  • Node.js
  • PostgreSQL with pgvector
  • Helpdesk interface

// estimate

Build
≈ US$97,200 to US$149,000, delivered within 23 weeksCAD 138,400 to 211,700
Hosting
≈ US$558 a monthCAD 795 a month
Support
≈ US$2,500 a monthCAD 3,565 a month

Prices in your currency are estimates from today's Bank of Canada rate. All invoicing is in CAD or USD.

AI route
Frontier model
Model running cost
≈ US$383 a monthCAD 545 a month

Timeline by milestone

Discovery
2.9 to 3.4 weeks
Commands agreed
0.4 weeks
Specification and evaluation plan
0.4 weeks
Design approved
2.4 to 3.4 weeks
Core features
1.4 to 1.9 weeks
Full build
0.9 to 1.4 weeks
Working in a test server
0.9 to 1.4 weeks
Working pilot
3.4 to 6.4 weeks
Testing and fixes
0.9 to 1.9 weeks
Launch
0.9 to 1.4 weeks
Production
0.9 to 1.4 weeks

Outside our hands, and added to the calendar

API access from your game team
1 to 4 weeks

How it is paid

Deposit 20%
CAD 27,680 to 42,340
Discovery 1.9%
CAD 2,629.60 to 4,022.30
Commands agreed 1.3%
CAD 1,799.20 to 2,752.10
Specification and evaluation plan 9.4%
CAD 13,009.60 to 19,899.80
Design approved 1.9%
CAD 2,629.60 to 4,022.30
Core features 5.7%
CAD 7,888.80 to 12,066.90
Full build 3.8%
CAD 5,259.20 to 8,044.60
Working in a test server 2.6%
CAD 3,598.40 to 5,504.20
Working pilot 28.3%
CAD 39,167.20 to 59,911.10
Testing and fixes 1.9%
CAD 2,629.60 to 4,022.30
Launch 3.2%
CAD 4,428.80 to 6,774.40
Production 10%
CAD 13,840 to 21,170
Holdback, 30 days after launch (10%)
CAD 13,840 to 21,170

// questions

Questions we get about this.

Can the bot keep up with a large Discord server?

Yes. We build on Discord's sharding and rate limits from the start, and test with simulated load before launch.

Can the game bot answer support questions as well?

Yes, with an AI agent over your help content and patch notes. It is priced as its own part so you can add it later.

Do we own the bot's code and data?

Yes. The code is yours once paid for, and it runs in your account or ours with your data kept separate.

// next

Not quite your project?

Tell us what you have in mind. We will come back to you with a range and the questions that would narrow it. Or book a call and talk it through.

Discord and Telegram bot development for game studios | Atheron Network Labs